Detail can be usefully modified when moving complex models. A low level of detail allows a faster representation of an object speeding up modeling operations. A high level of detail can be useful for a better visualization, but it will slowdown the redrawing process. The level of detail you can reach without compromising the redraw performance depends on your hardware configuration. You should avoid increasing the level of detail too much if your hardware is not powerful enough.
solidThinking lets you adjust the level of detail in the visual representation of objects through the View Detail panel, which can be selected from the View main menu item.
Low, Medium, and High are preset while Custom stores any detail setting defined through the Customize View Detail panel that appears when you click the Customize button.
The Transparent surfaces drawing mode can be enabled by switching the check box on.
You can move through the options using the left and right arrows. Each command name has an underlined letter. If you press the corresponding letter key, you can directly apply that command.
Note: Changing the visual representation of your model does not affect in any way its geometry.
For details on how to customize the level of detail in the visual representation of objects, click here.